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Old May 27, 2010, 12:21 PM // 12:21   #21
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Originally Posted by Amy Awien View Post
Yeah, there is. But it's almost 30 years after Ruriks death that he raises his guard from the dead and I doubt we'll be doing much fighting with him then.
Hmm... I see how that could be a problem.
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Old May 27, 2010, 12:21 PM // 12:21   #22
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That would be Fcking sweet

Last edited by a-kyle; May 27, 2010 at 12:23 PM // 12:23..
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Old May 27, 2010, 12:37 PM // 12:37   #23
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Well I did create this thread with the idea someone in dev will catch on.
To be honest, I hope they do and I hope there will be something going on in Ascalon in the future.
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Old May 27, 2010, 01:18 PM // 13:18   #24
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Originally Posted by headlesshobbs View Post
LOL! I like your way of thinking.
thanks

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Originally Posted by Nerel View Post
but unlike the King of Kryta, he never betrayed his people with cowardice... he stood and fought, determined to prevail, to rebuild Ascalon, to drive away the charr... Rurik was the traitorous bastard that fled his people in the time of need, leaving Ascalon to the charr.
Actually the answer is here
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Originally Posted by headlesshobbs View Post
Had Rurik not stood up, Ascalon would not have any survivors, then the Charr would have truly won.
Rurik was not a coward who fled for his life, he tried to rescue his citizens, and with success, even if at he's own life's cost. In fact the survivors are the ones who went away, while the ones who stayed with Adelbern were slaughtered or imprisoned and what else. So, what did he do good for his people? Many died cause he was too proud to accept there was a way to survive.
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Old May 27, 2010, 01:28 PM // 13:28   #25
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Originally Posted by Amy Awien View Post
And at the same time the people of Ascalon suffer to make those basterds pay. His pride was a tad too big for him to be able to serve his people really well.

As a ghost warrior? No thanks, I quite like my fleshy existance.
Ah, but despite those hardships he was still largely beloved by the people of Ascalon... Rurik's desertion caused more hardship for the people of Ascalon, not counting the prisoners that he left in Charr hands... his cowardice would have been a blow to morale, the men and resource he and his refugees stole from Ascalon in it's hour of need would be even more telling...

What's worse is the number of Ascalon folk that died on the journey to Kryta, and those that made it are now caught up in a violent and bloody civil war between two lying, treacherous and downright murderous factions in Kryta. Should have stayed at home peoples...

Back on topic...

It would be pretty epic if the final bit of Guild Wars beyond content was a holding the wall type scenario, where you get to defend the walls of Ascalon (or perhaps a breach in The Great Wall) against endless hordes of savage charr, with no chance of an actual victory, success being measured by how long you can hold the wall and how many of those mangy charr bastards lie dead by your hand before they finally take you down...

12 man mission vs endless and ever increasing charr mobs.

Make it EPIC Anet!

Oh, and if we can see that bitch Gwen die at the hands of the charr, that would be the icing on the cake. Keiran is too good for her.

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I know Adelbern was a man of his word, but while thinking Rurik was a coward, how is he wrong leaving the citizens of Ascalon to suffer a fate worse then Gwen's at the hands of Charr? I don't see right and wrong with this situation, but as two different angles to handling the situation. Adelbern stay to fight the enemy, Rurik to lead the defenseless to safety. Had Rurik not stood up, Ascalon would not have any survivors, then the Charr would have truly won.
See above... Rurik's betrayal all but guaranteed the fall of Ascalon, the exodus did little to preserve Ascalonian lives, not in the long run... the few that weren't butchered by the savage beast and stone summit are now caught in a bloody civil war far from home. The only good thing to come from his cowardice is that he got his head lopped off by an angry little stunty.

Eh, I'm not one for 'different angles' or all this touchy feely shades of grey crap... there is a right way and a wrong way to go about things, and if you aren't with Adelbern then you choose the wrong way. I like Adelbern's single mindedness

It's because of Adelbern's fierce determination that Ascalon is my favorite kingdom in all of Guild Wars...

Long live the King! Even death won't end his stout defense of our fair Ascalon.
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Old May 27, 2010, 04:14 PM // 16:14   #26
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No indeed, not even death can stop him. Olias agrees with him that undead armies are a good way to make effective reuse of your forces.

It is hard not to like his show of bravoure and knighthood, but it in a way it is King Adelbern who betrays the people of Ascalon, their love and loyalty, by asking them to defend his pride and his claim to the barren wastelands of Ascalon, to their deaths and beyond.
With pride, singlemindedness and bravoure he avoids facing reality and having to find the courage needed to be able to ask for help and maybe even leave his throne behind in the ashes of a lost kingdom.

Ruriks path saved many Ascalons from the deaths they would have suffered had they stayed with Adelbern. And later it was his group of loyal comrades that not only prevented the Charr from taking the northern strongholds of the Ebon Vanguard, but also managed to start a civil war amongst the Charr, thus saving many more Ascalons from death then they could have, had they stayed with Adelbern.

No, Rurik was right in wanting the Ascalons to flee from their homelands, perhaps it was even fortunate for the people of Ascalon that Adelbern send him away in his prode, for if he hadn't done so it is not certain that Rurik would have gone against his father's wishes.

But, back to the topic, I'm always in for a bit of Charr bashing, even with.

I don't quite understand why, after the defeat of the destroyers, the remaining people of Ascalon do not leave the wastelands of Ascalon and resettle east of the Shiverspeaks, north and south of Longeye's Ledge. We've started a civil war amongst the Charr, who were are already weakened too much to prevent us from taking their strongholds in Grothmar Wardowns and Sacnoth Valley, repeatedly. We've also forged many alliances in the north, with the Norn, formidable hunters, with the Dwarves, sturdy warriors and cunning craftsman, with the Asuran, clever magicians and even with some of the Charr.

The remaining people of Ascalon should have been able to resettle around Longeye's Ledge, with the Asuran, Norn and Dwarven allies to help them and only the weakened and divided Charr to oppose them.

Why was this opportunity was not used? Would that not be worth a story in the game, to bridge the gap to GW2?

Btw, did Gwen turn you down or something?
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Old May 27, 2010, 05:02 PM // 17:02   #27
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Snipping your post, not being rude...

Btw, did Gwen turn you down or something?
Who would be interested in that trollop? Now Keiran and his ridiculously huge flower on the other hand...

As for Adelbern/Rurik... I still respect Adelbern's fierce determination, let the charr come, let them burn Ascalon... they'll taste nothing but their own blood, Ascalonian steel and the bitter ashes of our once great land... you'll find no succor here, beasts!

Rurik on the other hand cried "Victory or martyrdom!" followed soon after by "Wait, martyrdom means that I die? Well, that just won't do... run away, run away!"

I judge a man by that which he'll endure to uphold his beliefs... I respect Adelbern as I despise Rurik.

That and Prince Suicide pissed me right off during the betas and earlier preview events...

But back on topic... charr bashing certainly seems like a must for Guild Wars Beyond, but what else do we know about Ascalons fate in the snippets of lore released so far?

Massive Charr invasion. (easy enough done)

The majority of Ascalons survivors flee to Kryta (Again, easy enough to do with our existing maps)

A smaller number flee south and barricade themselves in the Ebonhawke fortress... okies, that will need some map changes and is likely beyond the scope of what can be done in GW: Beyond. Damn shame...

Any other ideas?
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Old May 28, 2010, 03:36 AM // 03:36   #28
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Well King Alberdeen, [Spoiler]At the new end area of prophesies campaign, asks the heroes to stop their nonsense and assist against the charr. The heroes can defend him, in Last day dawns (titan quests). [/Spoiler]

Anet could improve the charr battle plans, make them more worthwhile, and with that mechanic add the ongoing war against the char.

As for maps to use
wizard folly area from presearing, Aidens village for example.

presearing catacombs - excavated. or the entrances & chasms leading from it. Charrs attacking from those chasms. Defend Sardelac Sanitarium.

A admittance into the bonus area maps for saul & gwen , attacking the charr camps.

Reason for the Charr "sudden" aggression, Having lost their religious leadership, rather than turning purely into a civil war against each other for the struggle of leadership. They compete.

They use battleglory to qualify for the new elite -thus All ambitious Charr attack the ancestral enemy Ascalonians.

Nolani accademy, except its to defend against waves of charr
Basically all areas with the walls.

Last edited by Roupe; May 28, 2010 at 03:47 AM // 03:47..
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Old May 28, 2010, 03:49 AM // 03:49   #29
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Slight WiK Spoiler:





Dialogue with Inquisitor Lashona suggests we might be seeing Ol' King Adelbern sometime in the near future.
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